My name is Joel Mongeon. I am a traditional and digital figurative artist living in the greater Seattle WA. area.  

I have been working as a digital modeller in the entertainment industry since 2001. My primary positions have been as character artist and character technical director for television series and television commercials. I have worked for quite a few cg studios including Hatch Studios, Pseudo Interactive, Guru, Red Rover and Technicolor.

Primary software is Zbrush, 3DS Max, Maya, Silo and Photoshop.

If you would like to contact me, you can reach me at the following e-mail address.
 joel@joelmongeon.com